BIT MAP WRITABLE CHARACTER COMMAND [ESC] XD
function writes writable characters and logos on the flash memory card.

    format [esc] xd; aa, b, ccc, ddd, eee, fff, ggg, h, iii ----- iii [lf] [nul]

    term aa: writable character set

    01 to 44

    b: writable character code

    20h to ffh (set in hex.)

    40h to 7eh, 80h to fch (when the writable character set is 41 to 44)

    ccc: left offset

    000 to 719 (in dots)

    ddd: top offset

    000 to 719 (in dots)

    eee: character width

    001 to 720 (in dots)

    fff: character height

    001 to 720 (in dots)

    ggg: horizontal spacing/proportional spacing

    000 to 999 (in dots)

    h: type of writable character data

    0: nibble mode (4 bits/byte)

    1: hex. mode (8 bits/byte)

    iii ----- iii: writable character data to be stored

    * when the writable character set is 41 to 44, designation of left offset, top offset,

    character width, character height and horizontal spacing/proportional spacing is fixed

    as 000. if designated, they are ignored.

    explanation (1) type of writable character

    up to 40 writable character sets can be stored. however, the maximum number

    of characters varies depending on the writable character size and number of

    characters because of the limited memory capacity. for 41 to 44 writable

    character sets, each writable character size is fixed.

    (2) character code

    up to 224 characters can be stored per character set. the maximum number of

    characters in 40 sets × 224 characters = 8960 characters. it varies depending on

    the writable character size and number of characters because of the limited

    memory capacity.

    for 41 to 44 character sets, the character code comprises 1 byte. however,

    when the character code is called, it is added f0h to the above digit, and

    comprises of 2 bytes. up to 188 characters can be stored per character set.

    (3)

   

    (4)

   

    [nibble mode]

    (1) the writable character data to be stored is separated into four dot units and sent in the following order (1 → 248). (high order digit: “3”)

    (2) the data of writable characters to be stored is 30h to 3fh.

    (3) the minimum unit in the x direction is 8 dots. dots with no data are transmitted as data 0.

    (4) the data count of writable characters to be stored must be as follows:

    data count of writable characters to be stored = {(no. of char. width dots + 7)/8} × no. of char. height dots × 2

    * the value in the brackets is rounded down to the nearest whole number

    [hex. mode]

    (1) the writable character data to be stored is separated into eight dot units and sent in the following order (1 → 124).

    (2) the data of writable characters to be stored is 00h to ffh.

    (3) the minimum unit in the x direction is 8 dots. dots with no data are transmitted as data 0.

    (4) the data count of writable characters to be stored must be as follows:

    data count of writable characters to be stored = {(no. of char. width dots + 7)/8} × no. of char. height dots

    * the value in the brackets is rounded down to the nearest whole number

    (1) with the same writable character set designated, character width and character height can be designated for each writable character code. in other words, character size can be changed for each character, thus saving memory.

    (2) proportional spacing and descending of characters are possible according to the parameters of horizontal spacing/proportional spacing, left offset, and top offset.

    (3) when top offset = 000, the reference coordinates are at the above left in drawing because the base line is at the top. (coordinate setting is facilitated for logo.)

    (4) even if any character set or character code is selected, no memory will be wasted.

    (5) when using a new flash memory card, the format command ([esc] j1) must be transmitted. the remaining memory capacity after formatting is the writable character area (715k bytes). however, when the 4-mbyte flash memory card is used, the remaining memory is 3147 kbytes.

    (6) the already stored character code can be stored again if the writable character command ([esc] xd) is transmitted but memory will be consumed every storing again. memory can be efficiently used by sending the format command ([esc] j1) before storing.

    (7) when performing the label issue operation after sending the bit map writable character command ([esc] xd), the image buffer is cleared automatically.

    (8) when the storing operation is not continued after storing the writable character and logos, the printer automatically enters the online mode (label issue operation) after about 10 seconds. in this case, the image buffer will be cleared automatically.

    refer to format command ([esc] j1)

    examples writable character set: 03

    writable character code: 70h

   

    10 print #1, esc$; ”j1; c”; lf$; nul$;

    20 print #1, esc$; ”xd; 03, p, 002, 022, 026, 031, 030, 0,”;

    30 print #1, ”000?[000”;

    40 print #1, ”?[7??800”;

    50 print #1, ”?[???[00”;

    60 print #1, ”?=?03]00”;

    70 print #1, ”1?[00?00”; 210 print #1, ”1?800?00”;

    80 print #1, ”1?800700”; 220 print #1, ”1?[01?00”; * 30h = ”0”

    90 print #1, ”1?000780”; 230 print #1, ”1=?07]00”; 31h = ”1”

    100 print #1, ”1]000380”; 240 print #1,”1[???[00”; 32h = ”2”

    110 print #1, ”1]0003[0”; 250 print #1, ”1[7??800”; 33h = ”3”

    120 print #1, ”1[0001[0”; 260 print #1, ”1[0?[000”; 34h = ”4”

    130 print #1, ”1[0001[0”; 270 print #1, ”1[000000”; 35h = ”5”

    140 print #1, ”1[0001[0”; 280 print #1, ”1[000000”; 36h = ”6”

    150 print #1, ”1[0001[0”; 290 print #1, ”1[000000”; 37h = ”7”

    160 print #1, ”1[0001[0”; 300 print #1, ”1[000000”; 38h = ”8”

    170 print #1, ”1]0001[0”; 310 print #1, ”???[0000”; 39h = ”9”

    180 print #1, ”1]0003[0”; 320 print #1, ”???[0000”; 3ah = ”:”

    190 print #1, ”1]000380”; 330 print #1, ”???[0000”; 3bh = ”;”

    200 print #1, ”1?000780”; 340 print #1, lf$; nul$; 3ch = ”[”

    3dh = ”=”

    3eh = ”]”

    3fh = ”?”

   

   
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