IMPORTING MEDIA
when you gather your images into a dpsvelocity project, they can come from many places. you can capture media using your dpsreality hardware, or you can use media from a network. you can create images in a paint program or render animations in a 3d program. you can create dpt or icg 32-bit still, rolling or crawling titles for real-time playback on your timeline. you can capture audio from a cd and import it as a wav file.

   

    to import files into a project, dpsvelocity uses bins and galleries.

    a gallery is a tab in a bin where you place media as an intermediate stage between creating that media and trimming it, adding effects to it and combining it with the rest of the clips in your project.

    you can also access various media creation tools, such as cg (character generators or titlers) and the capture interface, from within the gallery.

   

   
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